If there's a common theme from the popular London Node User Group evening meet-ups, from which the Great British Node Conference has evolved as a full day event, it's that the Node.js ecosystem appears to be approximately 50% useful production tooling and 50% wonderfully insane hacks - with both sides of the personality aided by Node's asynchronous nature and ability to process data I/O very quickly.
This ratio felt like it was also borne out during the conference, the first big event to be held at the brand new Shoreditch Works village Hall in Hoxton Square. The event space itself was great; fashionably minimal with rock-solid wifi and on-site coffee shop. The only slight niggle being that the low ceiling height meant the presentation screens became partially obscured by those seated in front, but with two projectors on the go you could usually get a clear view of one.
So, on to the talks. As mentioned there was a definite split between "useful" and "wtf?" and also between micro and macro ideas. Paul Serby of Clock kicked off with a review of his company's experience of Node in production use for clients over the last 3 years, which was high level but a great introduction to the philosophy behind adopting Node and some of the successes and pain points along the way. It was interesting, and pleasing, to see that their journey has been similar to our own switch towards Node at Red Badger with many similar learnings and changes to our respective programming styles.
Performance was a big theme of the day, both in Paul's overview talk and in examples much closer to the metal, such as Anton Whalley's forensic examination of a memory leak bug in the node-levelup module (a wrapper for LevelDB). Usually hand-in-hand with mention of performance was the use of dTrace - not a Node tool in itself but a very useful analysis tool for discovering how applications are running and identifying the source of problems. The overall picture from this being that while Node can offer great performance advantages, it can also be prone to memory leaking and needs careful monitoring in production.
Over on the hack side, we were treated to the now obligatory sight of a Node-driven quad-copter drone crashing into the audience and then a brilliant demonstration by Darach Ennis of his Beams module, which attempts to give compute events the same kind of streaming behaviour that I/O enjoys in Node. The key difference being that compute streams are necessarily infinite, and the Beams module allows you to filter, merge and compose these compute streams into useful data. The demo was topped off by an interactive light-tennis game adjudicated by a hacked Robosapiens robot which not only reacted to the gameplay but also ran the software which drove the game.
Overall this felt like a conference where delegates were looked after probably better than any I've been to for a long time, with plenty of tea and biscuits, great coffee and chilled water on hand and a catered lunch and evening meal nearby. Whether this was down to the smaller scale of the event (around 150 attended) or the care and attention to detail taken by the organisers I'm not sure, but either way I came out of it feeling enthusiastic for Node (both practically and hackerly) and eager to go back next time.