Design value should be measured in activities which contribute towards working software that delivers results.
This time 3 months ago (give or take) I didn't have much of an understanding of how to code. I’d been working with digital products for two years by then but my background in product/industrial design meant that I had been focussed on creating models with my hands, using physical materials to visualise and prototype my designs rather than delving into software and programming.
What you do after a lead turns into a customer is crucial. Writing it off as a “conversion” and calling it a day can be damaging to your business.
VUI is new territory for both developers and designers. Developers are ramping up their skills to make machines take inputs and make sense of them better, while designers work on making the interaction less mechanic
As sketching is often seen as an extension of writing and speaking, of course there is going to be some anxiety if you believe you are unfamiliar with, or unpracticed in, the language you are being asked to use. One solution to overcome this is to offer a simple and unified language in which to sketch: Sketch Thinking.
Increasingly, VR is being used as a tool for different sectors like healthcare, education, tourism, automotive and retailers and I want to focus on how these changes could have a positive impact on these sectors.
Red Badger is prototyping a series of play cards to help solve sticky challenges with inspiration from Lean, Agile and Coaching. Our research has shown that the toughest challenges for design consultants may not be in design or tech. In the following articles we are going to share our latest thinking with you.
You can’t really call it a cross-functional team if there isn’t UX and Design in it to deliver your product. But we see so many times we get a request to take out UXD from our team structure. Sound reasonable to you? Let me explain why they are not.
When you’ve got someone who’s best friend is Sketch, someone who knows all the secrets of Craft, a couple of casual coders and four design lovers, what can go wrong?
The Jobs to Be Done (JTBD) Framework is a powerful tool to understand customer context and innovate for success. In a market place full of distracted, unpredictable humans innovating takes more than knowing your customer demographics, you need to get into their heads and be prepared for the use of your product within the context of your customers’ lives.
Red Badger is prototyping a series of play cards to help solve sticky challenges with inspiration from Lean, Agile and Coaching. In the following articles we are going to share our latest thinking with you.
Red Badger is prototyping a tool to solve any sticky challenge with inspiration from Lean, Agile and Coaching. In the following series of articles we are going to share our best tips with you.
We have just released phase one of our new site – and it’s dressed in the brand we have been developing over the past couple of months. So how can I justify that title…? Well, I’d like to tell you a bit about how we have approached this project, and how the key decisions were reached in five intense, challenging and rewarding days.
As UX designers we are always aiming to balance the needs of the user with the requirements of the business and with what’s technologically feasible.
This year for Red Badger’s sixth birthday we stayed at Schloss Beesenstedt, a castle 45 minutes from Leipzig in Germany. We had our Company Day, setting the direction of travel for the next 12 months - and then we had a party. It was a magical and stunning setting. It was amazing.
Last month I enjoyed a trip down to Brighton for a day long workshop with the author of Lean UX, Jeff Gothelf. UX enthusiasts from across the UK and some from as far as Sweden came down to the south of England to learn more about Lean, UX and all things in-between. I’m going to run through my top takeaways from the workshop and explain how they can be applied within your product teams.
Somehow, in the fast-paced world of our many, many Red Badger Slack channels, I managed to accidentally accept an invitation to talk on a panel.
But, but... accessibility makes design less creative…? Well, no. Good design is inherently accessible. I’m going to take you through why it is so, purely from a visual design perspective.
Let’s do a usability test where we’ll take some participants and observe them with a product. We’ll take our findings and after a bit of analysis we’ll implement something. We’ll be able to base the development on solid research because we documented what the participants did and said. And that’s good.
It’s been one month since I have started wearing the Apple Watch. From the outset I was a sceptic; my general lack of faith stemmed from seeing a former colleague use the watch on a phone call.